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This Month’s Picks (Sep. 2008) Part 1 - Games September 5, 2008

Posted by mitchfrizzell in DS, PC, Update, Video Games.
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Each month I plan on reviewing the stuff I’m spending time with, including games, anime and my site. This helps me out to not only push myself to work on the last area, but it also gives me three free posts a month :) Anyways, here we go.

Digimon World Championship (DS): This game supposedly returns to the “roots” of Digimon. Some supposed this to mean World for PS1, and in part they were right. However, we have more of a return to the roots of the Digimon as in the V-Pets. Basically, you’ll train your Digimon all day then do some fights that you have no control in. Don’t get me wrong: I love the V-Pets and I had the first three that came out. I love this game, but you just have to take your time and don’t feel pressured, otherwise you’ll constantly get killed. Also, if you happen to pick up the game, print out the Evolution FAQ found on the GameFAQs board, it’ll really help you out. In fact, I even wrote up a quick and dirty Python script to help me out in this area (more on this Sunday).

Castlevania: DoS (DS): I really love AoS, and DoS is everything I wanted in a sequel, and more. I’ve beaten the game twice on easy, once with 100% souls. Right now I’m working on the Julius mode, then Boss Rush mode, and finally one last playthrough on Hard. I don’t know what it is about Castlevania games, but I just love them. After this, I’m going to look into Portrait of Ruin (or Sortrait, as some say :) and definitely… the new one, can’t remember how to spell the name.

Hitman: Codename 47 (PC): Playing through it again. Find myself not wanting to be stealthy, and instead just kill people… If I find I really like the game, I might check out the sequel, but I doubt it.

The Shouboutai (DS): One of the newer games in the Simple DS series, we have the Shouboutai. And for those of us that don’t speak any Japanese, that’s Firefighter (I guess). We have a third-person game that pits our characters against fires, hazards, etc. All the while trying to save the people trapped. It’s a really good game, I’ve just placed it on the back burner for now until I finish Castlevania.

That’s all I have planned for this month. If I finish DoS, I might go ahead and pick of Portrait, but I want to take a small brake so I won’t get sick of the games. I’ve also tried Gundam 00 (missing something for me), and Bangai-O Spirits (suck at this type of game) for the DS, but decided not to get them.

Tomorrow is Anime.

MechAssault: Phantom War (DS) Review August 14, 2008

Posted by mitchfrizzell in DS, Reviews, Video Games.
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Concept: MA Puts you in the shoes of MechWarrior Valen, and pits you against the evil enemy faction AMS. During your campaign against these traitors, you’ll fight mostly in large mecha (with a third-person view), but you have the abilty to leave it at any time. Should you do so, however, one shot and you’re dead. Some missions have you in your Battle Armor (a personal armor, a lot smaller than a mecha), which has very low combat abilities, high jumping capabilities, and the skill of being able to latch onto walls (to scale them) and enemies (to hack them). And some missions (only a few) even force you to fight without any type of armor, and only a “pilot bomb” as armament.

Before each new area, there is normally a short (but sweet) cutscene, and the whole game features a great voice over (No text dialog whatsoever).

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DS Games I’m Looking Forward To July 1, 2008

Posted by mitchfrizzell in DS, Video Games.
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I recently have gotten back into playing my DS, and with some new games on the way, I’m really excited. Especially these:

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WWE Smackdown! vs. Raw 2008 (DS) Review February 2, 2008

Posted by mitchfrizzell in DS, Reviews, Video Games.
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I used to love wrestling games. I played almost every Smackdown game on the Playstation, and me and my friends were huge fans. But then I came to Bolivia, and no one was into that. So, gradually I got out of the fad and moved on to other things. However, I was sent a review copy of this game, so, at least for a while I got back into wrestling. Read on to find out how much I enjoyed going back to my wrestling love. (more…)

WWE SmackDown! vs. Raw 2008 (DS) Trailer January 16, 2008

Posted by mitchfrizzell in DS, Video Games.
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Here is the trailer to the newest addition to my DS collection. This game is unique in that it doesn’t follow the staple rules of the wrestling genre. Instead of directly controlling your character, you simply select his moves from a large choice (in real time). There are light, medium and heavy attacks. Each one beats out the previous (like rock, paper, scissors), and there are a large number of attacks including simple punches, rope moves, turnbuckle moves, grapples, throws, submissions, reversals and finishers. To add to all the fun there are also many unlockable hardcore items and allies to help you out when you’re down. This game is really fun and extremely addicting. Watch the trailer and look out for more info on this awesome game.

Drawn to Life (DS) Review January 7, 2008

Posted by mitchfrizzell in DS, Reviews, Video Games.
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Drawn to life puts you in the shoes of the god-like “Creator”. In the game, the locals (Raposas) have left you, their “god” and doing so has enveloped their village in darkness, forcing many of them to leave. Your role in the game is to create a hero from a mannequin and control him to defeat the darkness and bring back the lost Raposas. It might sound like a run-of-the-mill game, but there’s huge difference that sets it apart from other games in its genre. Read on to find out more.

DtL features pretty good 2d SNES, kinda old school style graphics. If you know me, then you’ll know that I love that style. The best part about the graphics is the “Drawn” in the title. You get to draw not only your main character, but also many, many items in game (usable or not). These items range from platforms to levers to small key items to a huge observatory. Yes, you actually draw them on the touch screen (more on this a little later). So, depending on your artistic skill, player-drawn graphics can range from really bad to really great (theoretically, you can make them as good as the predrawn graphics). One of the best things about the graphics is the On-screen-display: there hardly is one! Instead of having a health meter, your mannequin instead loses parts as he is injured. This really adds more to the idea that he’s just a “drawing” and not a real person.

The audio is also nice, but I found the enjoyable little voice clips to be few and far in between. The soundtrack is great, and I didn’t find myself getting annoyed at any one song.

The gameplay is split up into three different sections: the isometric, Zelda style (minus the action) in the town; the 2d platforming action; and the actual drawing part. The first entails you running around and doing various easy tasks; the second is similar to any other platforming game with the exception of different powers for each world. The third part is really the meat of the game, and truly its purpose. You’re presented with a small little area in which you draw any number of things. For most drawings, you are given a template with which to guide yourself. You are also given the staple tools to make your creation (a small and large brush, the paint bucket, an undo tool, some stamps (like funny glasses, etc.) and a few others). Once you’re done with the drawing, you are returned to either of the other two sections of the game to witness your creation.

All in all, DtL is like an artist’s version of a New Super Mario Bros. and Dragon Quest Heroes: Rocket Slime love child. Although it is not a rehash of either of the above games, it does bring them to mind. I thoroughly enjoyed the game, even if it was a little short. The only real complaint I had was that you need some artistic talent to play through the game (which I do not have). If you’re looking for something a little different from the staple platformers, you’ll want to look into DtL.

Note: I would like to personally thank Team M80 for sending over this review copy. It is highly appreciated.

Yoshi’s Island DS (DS) Review October 16, 2007

Posted by mitchfrizzell in DS, Reviews, Video Games.
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I finally beat my last DS game, a couple months before my projected date. Yoshi’s Island is the third DS Mario game I have played (not counting Mario Kart), and although it might not be the best, it definitely gets the title for the hardest and the one with the most unlockables. Unlike the other two games, however, in this game you play as Yoshi, Mario’s little reptilian friend, and partner up with baby versions of our favorite Mario characters.

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Spectrobes (DS) Review September 26, 2007

Posted by mitchfrizzell in DS, Reviews, Video Games.
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I’ve spent an ample amount of time playing monster collecting games in my gaming history. First was Digimon, then Pokemon, even a little Metal Walker mixed in. Then came along a game made in part by Disney, a game called Spectrobes. I talked about wanting this game a while back, and I got it; read on to find out if it was worth the $30.  (more…)

Phoenix Wright: Ace Attorney (DS) Review September 18, 2007

Posted by mitchfrizzell in DS, Reviews, Video Games.
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I’m going to start out this review by saying the following: While a game in which you play a lawyer may not sound very fun, Phoenix Wright: AA is a very good game, and in my opinion, the best DS game I have played so far. Now that you know how I feel, on to the review.

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More Games I’m Looking Forwad To August 24, 2007

Posted by mitchfrizzell in Awesome, DS, PSP, Random Info, Star Wars, Video Games.
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A few weeks back I posted some games I’d like to own. To continue on with that tradition, here’s even more games for my favorite systems. Enjoy the games and the sentence ending prepositions!

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