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Random, Rants and Reviews #2 April 16, 2008

Posted by mitchfrizzell in Awesome, PSP, Random Info, Video Games.
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I’ve come up empty…: That’s right, no real random info for you this time. Sorry.

Auto-Play: Or what ever you want to call it, it’s the default action Windows takes when a certain media type in inserted into your PC. It’s a great concept, but it really frustrates me. I frequently use two types of removable media: DVDs and my Flash Drive. I want my DVD (all video DVDs) to automatically open in PowerDVD (the only DVD playing program I have). But instead, a dialog box opens up which says Open with PowerDVD, Open in Windows Explorer or Take no Action. Hmmm… That’s a hard one. I tried editing the default action in the drive’s properties dialog, and it seems to work for a while, but after I turn the PC off, I get the dialog again, but this time with a checkbox (that’s checked) saying “Make this the Default action”. Now for my Flash drive. I want it to open in a folder when I stick it in. So, I edit the default action in the drive’s properties, but I have to select one for Music Files, Movie Files, Pictures and mixed Content. Since I don’t have any music or videos, I shouldn’t have to do it, but I still do. Anyways, I select Open in Window Explorer for all options, Apply, remove the flash drive, and pop it back in. It opens up a windows explorer window! Woo-hoo! Do it again, however, and I get the stupid, stupid dialog box. Maybe Linux (Ubuntu) is right in making an icon on the desktop whenever you put a flash drive in. I really despise this system.

Aedis Eclipse: Generation of Chaos (PSP): I just hit 100% completion of Gundam Battle Chronicle, so I’ve moved on to Aedis Eclipse. AE is a unique strategy game with a mix of a few genres. First off, there’s the field map. This one plays like a board game (similar to most strategy games, but along straight paths). On the map there are element blocks, city blocks, etc. Also present are a Player base and an Enemy base. If either is captured, the other side automatically wins. On the field map, should you land on the same square as an enemy soldier, you will enter combat with him. Combat is done in real-time, and the only thing you directly control is the basic strategy/movement of your soldiers, and the use of skills and items. Movement might sound like a big thing, but it’s a lot more limited than in most RTSs. The game is great, but there’s too much great implementations to write about here, I’ll be doing a more in-depth post later.

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